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Acidic Wound

Spell

Acidic Wound

Nature

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2 secCombat Range

Fel sickness infects the wounds of his current target, inflicting 4.47805 Nature damage every 2 sec.

Acidic Wound

Tooltip

Fel sickness infects the wounds of his current target, inflicting 4.47805 Nature damage every 2 sec. and reducing armor by 100% for 2 min.

How it works

Its aura procs every time its trigger condition is met.

Acidic Wound is built from 2 client effects, applied in this order:

  1. Effect 1 is Apply Aura (effect type 6). It applies aura type 3. Its base value is 4.478 per tick. It ticks every 2 sec, 60 times over the full 2 min (268.68 base in total).
  2. Effect 2 is Apply Aura (effect type 6). It applies aura type 101. Its base value is -100.

What it does

Acidic Wound is a Nature spell with a 2 sec cast, a range of 5 yards and effects that last 2 min. When cast it applies an aura every 2 sec and applies an aura. It stacks up to 60 times.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolNature
Range5 yards (Combat Range)
Cast time2 sec
Duration2 min
Proc chanceAlways
Max stacks60
Effect #1Apply Aura (6)
Aura type id 3
Value: 4.478
Period: every 2 sec
Effect #2Apply Aura (6)
Aura type id 101
Value: -100
Misc value: 1

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

Comments

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