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Aerial Halt

Spell

Aerial Halt

Physical

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Instant cast10 sec cooldownSelf Only

Flap back, reducing forward movement.

Aerial Halt

Tooltip

Flap back, reducing forward movement.

After activating Aerial Halt, experience a brief moment of weightlessness as the effects of gravity are reduced for 4 sec.

How it works

Spells that share its cooldown category wait 1.5 sec after it is cast. Casting it triggers a 1.5 sec global cooldown.

Aerial Halt is built from 2 client effects, applied in this order:

  1. Effect 1 is Apply Aura (effect type 6). It applies aura type 513. Its base value is 10000.
  2. Effect 2 is Dummy (effect type 3). Its base value is 4.

What it does

Aerial Halt is a spell with an instant cast, no range (it targets the caster), a 10 sec cooldown and effects that last 0.5 sec. When cast it applies an aura.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolPhysical
RangeSelf Only
Cast timeInstant
Cooldown10 sec
Category cooldown1.5 sec
Global cooldown1.5 sec
GCD categoryCategory id 133
Duration0.5 sec
Effect #1Apply Aura (6)
Aura type id 513
Value: 10000
Effect #2Dummy (3)
Value: 4

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

Used by

Where is this spell used?

Aerial Halt appears in: 1 talent and 1 spell that casts it.

Talents

  • Aerial Halt (4 talent definitions no current talent tree places)Talent

Spells that cast it

From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.

Build history

this spell Changelog

Changes between the retail game builds our datamine has recorded, newest first.

Comments

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