Spell
After the Wildfire
Nature
Every 300 Rage you spend causes a burst of restorative energy, healing up to 5 allies for (750% of Attack Power).
Tooltip
Every 300 Rage you spend causes a burst of restorative energy, healing up to 5 allies for (750% of Attack Power).
How it works
- Effect 1 is Heal (effect type 10). It scales with 7.5 times attack power. Its area radius is 20 yards.
What it does
After the Wildfire is a Nature spell with an instant cast and no range (it targets the caster). When cast it heals in a 20 yard radius.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Nature |
|---|---|
| Range | Self Only |
| Cast time | Instant |
| Effect #1 | Heal (10) Attack power coefficient: 7.5 Radius: 20 yards |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.
Build history
this spell Changelog
Changes between the retail game builds our datamine has recorded, newest first.
- Effect: Attack power coefficient changed from 6 to 7.5 (patch 12.1.0)
Comments
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