Tooltip
Mighty Thud leaves behind quaking ground that inflicts 5 Physical damage to players every 1 sec for 30 sec.
How it works
Aftershock is built from 2 client effects, applied in this order:
- Effect 1 is Apply Aura (effect type 6). It applies aura type 3. Its base value is 5 per tick. It ticks every 1 sec.
- Effect 2 is Apply Aura (effect type 6). It applies aura type 260.
What it does
Aftershock is a spell with an instant cast, a range of 300 yards and an effect that lasts until cancelled. When cast it applies an aura every 1 sec and applies an aura.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Physical |
|---|---|
| Range | 300 yards (Three Hundred Yards) |
| Cast time | Instant |
| Duration | Infinite |
| Effect #1 | Apply Aura (6) Aura type id 3 Value: 5 Period: every 1 sec |
| Effect #2 | Apply Aura (6) Aura type id 260 Misc value: 2588, 5 |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.
Used by
Where is this spell used?
Aftershock appears in: 1 boss encounter.
Boss encounters
- The Lost Explorers in The Venomous Abyss
Journal section: First Mate Nama > Mighty Thud
Encounter creatures: First Mate Nama, Trader Gebbo, Scrollsage Iku, Mor'zahiRaid boss ability
From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.
Build history
this spell Changelog
Added in patch 12.1.0.
Changes between the retail game builds our datamine has recorded, newest first.
- First appeared in the game data (patch 12.1.0)
Comments
Read player comments on Aftershock at Wowhead (opens Wowhead in a new tab)