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Agonizing Refreshment

Spell

Agonizing Refreshment

Physical

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Instant castSelf Only

Lose of your maximum health over 20 sec.

Agonizing Refreshment

Tooltip

Lose of your maximum health over 20 sec. Must remain seated while eating.

If you survive 10 seconds while eating you will be in agonizing pain, reducing all secondary stats for 1 hour.

How it works

Agonizing Refreshment is built from 2 client effects, applied in this order:

  1. Effect 1 is Trigger Spell (effect type 64). It triggers Not Edible.
  2. Effect 2 is Apply Aura (effect type 6). It applies aura type 23. It ticks every 10 sec, 2 times over the full 20 sec. It triggers Agonizing Pain.

What it does

Agonizing Refreshment is a spell with an instant cast, no range (it targets the caster) and effects that last 20 sec. When cast it applies an aura every 10 sec. It also casts Not Edible and Agonizing Pain.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolPhysical
RangeSelf Only
Cast timeInstant
Duration20 sec
Effect #1Trigger Spell (64)
Trigger spell: Not Edible
Effect #2Apply Aura (6)
Aura type id 23
Period: every 10 sec
Trigger spell: Agonizing Pain

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

Comments

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