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Air Drop

Spell

Air Drop

Physical

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Instant castFour Yards

Gnomish Flying Claws drop Junk Cubes from above, inflicting 25 Physical damage and knocking back all players.

Air Drop

Tooltip

Gnomish Flying Claws drop Junk Cubes from above, inflicting 25 Physical damage and knocking back all players.

How it works

Air Drop is built from 3 client effects, applied in this order:

  1. Effect 1 is School Damage (effect type 2). Its base value is 25. Its area radius is 6 yards.
  2. Effect 2 is Knock Back (effect type 98). Its base value is 100. Its area radius is 6 yards.
  3. Effect 3 is effect type 140, which the datamine does not name. It triggers Hiding Behind Junk.

What it does

Air Drop is a Physical spell with an instant cast and a range of 4 yards. When cast it deals Physical damage (base value 25) in a 6 yard radius and has a Knock Back effect in a 6 yard radius. It also casts Hiding Behind Junk.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolPhysical
Range4 yards (Four Yards)
Cast timeInstant
Effect #1School Damage (2)
Value: 25
Radius: 6 yards
Effect #2Knock Back (98)
Value: 100
Misc value: 100
Radius: 6 yards
Effect #3Effect 140
Trigger spell: Hiding Behind Junk

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

Used by

Where is this spell used?

Air Drop appears in: 1 boss encounter.

Boss encounters

From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.

Comments

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