How it works
Ambush is built from 3 client effects, applied in this order:
- Effect 1 is Jump (effect type 41).
- Effect 2 is Apply Aura (effect type 6). It applies aura type 12.
- Effect 3 is effect type 165, which the datamine does not name. Its base value is 95.
What it does
Ambush is a spell with an instant cast, a range of 100 yards and effects that last 1.5 sec. When cast it makes the caster jump to the target and applies an aura.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Physical |
|---|---|
| Range | 100 yards (Tower 100) |
| Cast time | Instant |
| Duration | 1.5 sec |
| Effect #1 | Jump (41) |
| Effect #2 | Apply Aura (6) Aura type id 12 |
| Effect #3 | Effect 165 Value: 95 |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.