Tooltip
Coats your weapons with a Lethal Poison that lasts for 60 min. Each strike has a chance to poison the enemy, dealing (8.1% of Attack Power) Nature damage and applying Amplifying Poison for 12 sec. Envenom can consume 10 stacks of Amplifying Poison to deal 35% increased damage.
How it works
Its dispel type is client id 4. Its aura procs every time its trigger condition is met.
Amplifying Poison is built from 2 client effects, applied in this order:
- Effect 1 is School Damage (effect type 2). It scales with 0.0814 times attack power.
- Effect 2 is Apply Aura (effect type 6). It applies aura type 4.
What it does
Amplifying Poison is a Nature spell with an instant cast, a range of 100 yards and effects that last 12 sec. When cast it deals Nature damage and applies an aura. It stacks up to 20 times.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Nature |
|---|---|
| Range | 100 yards (Vision Range (AOI)) |
| Cast time | Instant |
| Duration | 12 sec |
| Dispel type | Dispel type id 4 |
| Proc chance | Always |
| Max stacks | 20 |
| Effect #1 | School Damage (2) Attack power coefficient: 0.0814 |
| Effect #2 | Apply Aura (6) Aura type id 4 |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.