Spell
Ancient Aftershock
Nature
Unleash a wave of anima, dealing (220% of Attack Power) Nature damage to up to 5 enemies and knocking them down for 1.5 sec.
Tooltip
Unleash a wave of anima, dealing (220% of Attack Power) Nature damage to up to 5 enemies and knocking them down for 1.5 sec.
The ground will continue to expel anima, dealing Nature damage to up to 5 enemies and generating per enemy over 12 sec., targets are briefly knocked down.
How it works
Ancient Aftershock is built from 2 client effects, applied in this order:
- Effect 1 is School Damage (effect type 2). It scales with 0.35 times attack power. Its area radius is 14 yards.
- Effect 2 is Apply Aura (effect type 6). It applies aura type 12. It applies the stunned mechanic. Its area radius is 14 yards.
What it does
Ancient Aftershock is a Nature spell with an instant cast, a range of 100 yards and effects that last 0.5 sec. When cast it deals Nature damage in a 14 yard radius and applies an aura with the stunned mechanic in a 14 yard radius.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Nature |
|---|---|
| Range | 100 yards (Vision Range (AOI)) |
| Cast time | Instant |
| Duration | 0.5 sec |
| Effect #1 | School Damage (2) Attack power coefficient: 0.35 Radius: 14 yards |
| Effect #2 | Apply Aura (6) Aura type id 12 Mechanic: Stunned Radius: 14 yards |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.