Tooltip
Oryphrion siphons the Anima Field to inflict 20% increased damage.
Oryphrion's abilities cast in this field do not consume Anima.
How it works
Its aura procs every time its trigger condition is met.
Anima Field is built from 3 client effects, applied in this order:
- Effect 1 is Apply Aura (effect type 6). It applies aura type 79. Its base value is 20.
- Effect 2 is Apply Aura (effect type 6). It applies aura type 61. Its base value is 5.
- Effect 3 is Apply Aura (effect type 6). It applies aura type 72. Its base value is -100.
What it does
Anima Field is a spell with an instant cast, no range (it targets the caster) and effects that last 10 min. When cast it applies an aura. It stacks up to 20 times.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Physical |
|---|---|
| Range | Self Only |
| Cast time | Instant |
| Duration | 10 min |
| Proc chance | Always |
| Max stacks | 20 |
| Effect #1 | Apply Aura (6) Aura type id 79 Value: 20 Misc value: 127 |
| Effect #2 | Apply Aura (6) Aura type id 61 Value: 5 |
| Effect #3 | Apply Aura (6) Aura type id 72 Value: -100 Misc value: 127, 8 |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.