Tooltip
Inflicts 5 Nature damage every 1 sec to players standing in the puddle.
How it works
Anima Puddle is built from 2 client effects, applied in this order:
- Effect 1 is Apply Aura (effect type 6). It applies aura type 3. Its base value is 5 per tick. It ticks every 1 sec.
- Effect 2 is Apply Aura (effect type 6). It applies aura type 260.
What it does
Anima Puddle is a Nature spell with an instant cast, a range of 300 yards and an effect that lasts until cancelled. When cast it applies an aura every 1 sec and applies an aura.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Nature |
|---|---|
| Range | 300 yards (Three Hundred Yards) |
| Cast time | Instant |
| Duration | Infinite |
| Effect #1 | Apply Aura (6) Aura type id 3 Value: 5 Period: every 1 sec |
| Effect #2 | Apply Aura (6) Aura type id 260 Misc value: 1804, 7 |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.
Used by
Where is this spell used?
Anima Puddle appears in: 1 boss encounter.
Boss encounters
- Ingra Maloch in Mists of Tirna Scithe
Journal section: Stage 1: Foul Magic > Droman Oulfarran > Tears of the Forest
Encounter creatures: Droman Oulfarran, Ingra MalochDungeon boss ability
From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.
Comments
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