Tooltip
Forms several spheres in a circle around the target. The spheres move toward the center of the circle. Enemy targets that touch a sphere will consume it, increasing the damage they take from melee attacks by 200% for 15 sec. This effect stacks.
In Heroic Difficulty, touching a sphere also inflicts 21600 Fire damage over the duration.
How it works
Its aura procs every time its trigger condition is met.
Anima Ring is built from 3 client effects, applied in this order:
- Effect 1 is Apply Aura (effect type 6). It applies aura type 126. Its base value is 200.
- Effect 2 is Apply Aura (effect type 6). It applies aura type 226. Its base value is 4320 per tick. It ticks every 3 sec, 5 times over the full 15 sec (21600 base in total).
- Effect 3 is Apply Aura (effect type 6). It applies aura type 4.
What it does
Anima Ring is a Fire spell with an instant cast, an unlimited range and effects that last 15 sec. When cast it applies an aura and applies an aura every 3 sec. It stacks up to 12 times.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Fire |
|---|---|
| Range | 50000 yards (Anywhere - Unlimited) |
| Cast time | Instant |
| Duration | 15 sec |
| Proc chance | Always |
| Max stacks | 12 |
| Effect #1 | Apply Aura (6) Aura type id 126 Value: 200 |
| Effect #2 | Apply Aura (6) Aura type id 226 Value: 4320 Period: every 3 sec |
| Effect #3 | Apply Aura (6) Aura type id 4 |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.