Spell
Annihilation
Shadow
Reduces a player's maximum health by 1% and inflicts 1.125 Shadow damage every 1 sec.
Tooltip
Reduces a player's maximum health by 1% and inflicts 1.125 Shadow damage every 1 sec.
How it works
Its aura procs every time its trigger condition is met.
Annihilation is built from 2 client effects, applied in this order:
- Effect 1 is Apply Aura (effect type 6). It applies aura type 133. Its base value is -1.
- Effect 2 is Apply Aura (effect type 6). It applies aura type 226. It ticks every 1 sec.
What it does
Annihilation is a Shadow spell with an instant cast, no range (it targets the caster) and an effect that lasts until cancelled. When cast it applies an aura and applies an aura every 1 sec. It stacks up to 100 times.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Shadow |
|---|---|
| Range | Self Only |
| Cast time | Instant |
| Duration | Infinite |
| Proc chance | Always |
| Max stacks | 100 |
| Effect #1 | Apply Aura (6) Aura type id 133 Value: -1 Misc value: 1 |
| Effect #2 | Apply Aura (6) Aura type id 226 Period: every 1 sec |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.