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Anti-Magic Prison

Spell

Anti-Magic Prison

PhysicalHolyFireNatureFrostShadowArcane

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Instant cast30 sec cooldownTwenty yards

Traps an enemy target in an Anti-Magic Prison, causing them to be immune to magic and healing effects.

Anti-Magic Prison

Tooltip

Traps an enemy target in an Anti-Magic Prison, causing them to be immune to magic and healing effects.
Channeled.

How it works

Casting it triggers a 1.5 sec global cooldown.

Anti-Magic Prison is built from 3 client effects, applied in this order:

  1. Effect 1 is Dummy (effect type 3).
  2. Effect 2 is Apply Aura (effect type 6). It applies aura type 39. Its base value is -100.
  3. Effect 3 is Apply Aura (effect type 6). It applies aura type 33. Its base value is -60.

What it does

Anti-Magic Prison is a Physical, Holy, Fire, Nature, Frost, Shadow and Arcane spell with an instant cast, a range of 20 yards, a 30 sec cooldown and effects that last 30 sec. When cast it applies an aura.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolPhysical, Holy, Fire, Nature, Frost, Shadow, Arcane
Range20 yards (Twenty yards)
Cast timeInstant
Cooldown30 sec
Global cooldown1.5 sec
GCD categoryCategory id 133
Duration30 sec
Effect #1Dummy (3)
Effect #2Apply Aura (6)
Aura type id 39
Value: -100
Misc value: 126
Effect #3Apply Aura (6)
Aura type id 33
Value: -60

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.