Tooltip
Places an Anti-Magic Zone that reduces spell damage taken by party or raid members by 25%. The Anti-Magic Zone lasts for 6 sec or until it absorbs damage.
How it works
Its aura procs every time its trigger condition is met.
Anti-Magic Zone is built from 4 client effects, applied in this order:
- Effect 1 is Apply Aura (effect type 6). It applies aura type 4. Its base value is -25.
- Effect 2 is Apply Aura (effect type 6). It applies aura type 149. Its base value is 100.
- Effect 3 is Apply Aura (effect type 6). It applies aura type 329.
- Effect 4 is Apply Aura (effect type 6). It applies aura type 69.
What it does
Anti-Magic Zone is a Shadow spell with an instant cast, an unlimited range and effects that last 8 sec. When cast it applies an aura.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Shadow |
|---|---|
| Range | 50000 yards (Anywhere - Unlimited) |
| Cast time | Instant |
| Duration | 8 sec |
| Proc chance | Always |
| Effect #1 | Apply Aura (6) Aura type id 4 Value: -25 |
| Effect #2 | Apply Aura (6) Aura type id 149 Value: 100 Misc value: 127, 15 |
| Effect #3 | Apply Aura (6) Aura type id 329 Misc value: 6 |
| Effect #4 | Apply Aura (6) Aura type id 69 Misc value: 126, -15 |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.