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Apocalypse

Spell

Apocalypse

Physical

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Instant castSelf Only

Physical spell.

Apocalypse

How it works

Apocalypse is built from 6 client effects, applied in this order:

  1. Effect 1 is effect type 249, which the datamine does not name.
  2. Effect 2 is effect type 249, which the datamine does not name.
  3. Effect 3 is Apply Aura (effect type 6). It applies aura type 430.
  4. Effect 4 is Apply Aura (effect type 6). It applies aura type 26.
  5. Effect 5 is effect type 90, which the datamine does not name.
  6. Effect 6 is effect type 61, which the datamine does not name.

What it does

Apocalypse is a spell with an instant cast, no range (it targets the caster) and effects that last 9 sec. When cast it applies an aura.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolPhysical
RangeSelf Only
Cast timeInstant
Duration9 sec
Effect #1Effect 249
Misc value: 128403
Effect #2Effect 249
Misc value: 242563
Effect #3Apply Aura (6)
Aura type id 430
Misc value: 1193
Effect #4Apply Aura (6)
Aura type id 26
Effect #5Effect 90
Misc value: 102571
Effect #6Effect 61
Misc value: 48084

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

How to learn

Items that grant this spell

Comments

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