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Slithering Assault

Spell

Slithering Assault

Physical

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Instant castLonger Range

The Honor Guard slithers near a player's location.

Slithering Assault

Tooltip

The Honor Guard slithers near a player's location. Increases its Attack speed by 50% and Movement speed by 50% for 8 sec.

How it works

Its dispel type is client id 9.

Slithering Assault is built from 3 client effects, applied in this order:

  1. Effect 1 is effect type 149, which the datamine does not name. Its area radius is 3.5 yards. It triggers Trident Flurry.
  2. Effect 2 is Apply Aura (effect type 6). It applies aura type 9. Its base value is 50.
  3. Effect 3 is Apply Aura (effect type 6). It applies aura type 31. Its base value is 50.

What it does

Slithering Assault is a spell with an instant cast, a range of 45 yards and effects that last 8 sec. When cast it applies an aura. It also casts Trident Flurry.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolPhysical
Range45 yards (Longer Range)
Cast timeInstant
Duration8 sec
Dispel typeDispel type id 9
Effect #1Effect 149
Radius: 3.5 yards
Trigger spell: Trident Flurry
Effect #2Apply Aura (6)
Aura type id 9
Value: 50
Effect #3Apply Aura (6)
Aura type id 31
Value: 50

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

Used by

Where is this spell used?

Slithering Assault appears in: 1 boss encounter.

Boss encounters

From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.

Comments

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