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Arcane Blast

Spell

Arcane Blast

Arcane

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Mage

2.2 secLong Range

Blasts the target with energy, dealing (148.7% of Spell Power) Arcane damage.

Arcane Blast

Tooltip

Blasts the target with energy, dealing (148.7% of Spell Power) Arcane damage.

Each Arcane Charge increases damage by 60% and mana cost by 100%, and reduces cast time by 8%.

Generates 1 Arcane Charges.

How it works

Casting it triggers a 1.5 sec global cooldown.

Arcane Blast is built from 2 client effects, applied in this order:

  1. Effect 1 is School Damage (effect type 2). It scales with 1.487 times spell power.
  2. Effect 2 is Energize (effect type 30). Its base value is 1.

What it does

Arcane Blast is an Arcane spell with a 2.2 sec cast and a range of 40 yards. When cast it deals Arcane damage and restores a resource (base value 1).

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolArcane
Range40 yards (Long Range)
Cast time2.2 sec
Global cooldown1.5 sec
GCD categoryCategory id 133
Effect #1School Damage (2)
Spell power coefficient: 1.487
Chain targets: 1
Effect #2Energize (30)
Value: 1
Misc value: 16

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

Used by

Where is this spell used?

Arcane Blast appears in: 1 class specialization.

Class specialization

From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.

Build history

this spell Changelog

Changes between the retail game builds our datamine has recorded, newest first.

  • Effect: Spell power coefficient changed from 1.239 to 1.487 (patch 12.1.0)

Comments

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