Tooltip
Residual energy inflicts 24 Arcane damage every 1 sec to players within the area.
How it works
Arcane Energy is built from 2 client effects, applied in this order:
- Effect 1 is Apply Aura (effect type 6). It applies aura type 3. Its base value is 24 per tick. It ticks every 1 sec.
- Effect 2 is Apply Aura (effect type 6). It applies aura type 260.
What it does
Arcane Energy is an Arcane spell with an instant cast, a range of 200 yards and an effect that lasts until cancelled. When cast it applies an aura every 1 sec and applies an aura.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Arcane |
|---|---|
| Range | 200 yards (Two-Hundred Yard Range) |
| Cast time | Instant |
| Duration | Infinite |
| Effect #1 | Apply Aura (6) Aura type id 3 Value: 24 Period: every 1 sec |
| Effect #2 | Apply Aura (6) Aura type id 260 Misc value: 1255, 7 |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.
Used by
Where is this spell used?
Arcane Energy appears in: 1 boss encounter.
Boss encounters
- Soulbinder Naazindhri in Manaforge Omega
Journal section: Arcane Expulsion
Encounter creatures: Soulbinder Naazindhri, Shadowguard Mage, Shadowguard Assassin, Shadowguard PhasebladeRaid boss ability
From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.
Comments
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