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Arcane Orb

Spell

Arcane Orb

Fire

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2 secThree Hundred Yards

Creates an orb of volatile Arcane energy that will detonate unless absorbed by a player.

Arcane Orb

Tooltip

Creates an orb of volatile Arcane energy that will detonate unless absorbed by a player. Standing in the orb causes the player to absorb the volatile energies; but the player suffers Arcane damage as long as they do so.
Standing in the orb long enough absorbs the orb entirely.

How it works

  1. Effect 1 is Trigger Missile (effect type 32). Its area radius is 15 yards. It triggers Arcane Orb.

What it does

Arcane Orb is a Fire spell with a 2 sec cast and a range of 300 yards. When cast it launches a missile in a 15 yard radius. It also casts Arcane Orb (record #342144).

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolFire
Range300 yards (Three Hundred Yards)
Cast time2 sec
Effect #1Trigger Missile (32)
Radius: 15 yards
Trigger spell: Arcane Orb

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

Comments

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