How it works
Spells that share its cooldown category wait 3 sec after it is cast. Casting it triggers a 1.5 sec global cooldown.
Arcane Overload is built from 2 client effects, applied in this order:
- Effect 1 is Summon (effect type 28). Its area radius is 15 yards.
- Effect 2 is effect type 160, which the datamine does not name. It triggers Arcane Overload.
What it does
Arcane Overload is an Arcane spell with an instant cast, a range of 100 yards, a 30 sec cooldown and effects that last 12 sec. When cast it summons a creature in a 15 yard radius. It also casts Arcane Overload (record #404636).
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Arcane |
|---|---|
| Range | 100 yards (Vision Range (AOI)) |
| Cast time | Instant |
| Cooldown | 30 sec |
| Category cooldown | 3 sec |
| Global cooldown | 1.5 sec |
| GCD category | Category id 133 |
| Duration | 12 sec |
| Effect #1 | Summon (28) Misc value: 202989, 4345 Radius: 15 yards |
| Effect #2 | Effect 160 Trigger spell: Arcane Overload |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.