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Arcane Reach

Spell

Arcane Reach

Physical

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Evoker

Instant castSelf Only

The range of your helpful magics is increased by 5 yards.

Arcane Reach

Tooltip

The range of your helpful magics is increased by 5 yards.

How it works

Arcane Reach is built from 4 client effects, applied in this order:

  1. Effect 1 is Apply Aura (effect type 6). It applies aura type 107. Its base value is 5.
  2. Effect 2 is Apply Aura (effect type 6). It applies aura type 188. Its base value is 5.
  3. Effect 3 is Apply Aura (effect type 6). It applies aura type 219. Its base value is 5.
  4. Effect 4 is Apply Aura (effect type 6). It applies aura type 107. Its base value is 5.

What it does

Arcane Reach is a spell with an instant cast and no range (it targets the caster). When cast it applies an aura.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolPhysical
RangeSelf Only
Cast timeInstant
Effect #1Apply Aura (6)
Aura type id 107
Value: 5
Misc value: 5
Effect #2Apply Aura (6)
Aura type id 188
Value: 5
Effect #3Apply Aura (6)
Aura type id 219
Value: 5
Misc value: 5, 3885
Effect #4Apply Aura (6)
Aura type id 107
Value: 5
Misc value: 6

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

Used by

Where is this spell used?

Arcane Reach appears in: 1 talent.

Talents

  • Arcane Reach for Evoker (Devastation, Preservation, Augmentation)Talent

From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.

Comments

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