Tooltip
Shocks an enemy with concussive force, inflicting Arcane damage and additional Arcane damage every 3 sec for 12 sec.
How it works
Spells that share its cooldown category wait 3 sec after it is cast. Casting it triggers a 1.5 sec global cooldown. Its dispel type is client id 1.
Arcane Shock is built from 2 client effects, applied in this order:
- Effect 1 is Weapon % Damage (effect type 31). Its base value is 150.
- Effect 2 is Apply Aura (effect type 6). It applies aura type 70. Its base value is 75 per tick. It ticks every 3 sec, 4 times over the full 12 sec (300 base in total).
What it does
Arcane Shock is an Arcane spell with a 1.5 sec cast, a range of 20 yards, a 12 sec cooldown and effects that last 12 sec. When cast it deals a percentage of weapon damage (base value 150) and applies an aura every 3 sec.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Arcane |
|---|---|
| Range | 20 yards (Twenty yards) |
| Cast time | 1.5 sec |
| Cooldown | 12 sec |
| Category cooldown | 3 sec |
| Global cooldown | 1.5 sec |
| GCD category | Category id 133 |
| Duration | 12 sec |
| Dispel type | Dispel type id 1 |
| Effect #1 | Weapon % Damage (31) Value: 150 |
| Effect #2 | Apply Aura (6) Aura type id 70 Value: 75 Period: every 3 sec |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.