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Architect's Ingenuity

Spell

Architect's Ingenuity

HolyNatureShadowArcane

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Instant cast1 min 30 sec cooldownMedium Range

Call forth an Attendant Automa who channels Cosmic damage onto your target over 8 sec, after which it expires.

Architect's Ingenuity

Tooltip

Call forth an Attendant Automa who channels Cosmic damage onto your target over 8 sec, after which it expires.

How it works

It does not trigger the global cooldown, so it can be used between other casts.

Architect's Ingenuity is built from 2 client effects, applied in this order:

  1. Effect 1 is Apply Aura (effect type 6). It applies aura type 4.
  2. Effect 2 is Apply Aura (effect type 6). It applies aura type 4. It triggers Architect's Ingenuity.

What it does

Architect's Ingenuity is a Holy, Nature, Shadow and Arcane spell with an instant cast, a range of 30 yards, a 90 sec cooldown and effects that last 8 sec. When cast it applies an aura. It also casts Architect's Ingenuity (record #367307).

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolHoly, Nature, Shadow, Arcane
Range30 yards (Medium Range)
Cast timeInstant
Cooldown90 sec
Global cooldownNone
Duration8 sec
Effect #1Apply Aura (6)
Aura type id 4
Effect #2Apply Aura (6)
Aura type id 4
Trigger spell: Architect's Ingenuity

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

Used by

Where is this spell used?

Architect's Ingenuity appears in: 1 spell that casts it.

Spells that cast it

From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.

Comments

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