How it works
Armored Husk is built from 2 client effects, applied in this order:
- Effect 1 is Create Item (effect type 24).
- Effect 2 is Quest Complete (effect type 16).
What it does
Armored Husk is a spell with a 10 sec cast and no range (it targets the caster). When cast it creates an item and has a Quest Complete effect.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Physical |
|---|---|
| Range | Self Only |
| Cast time | 10 sec |
| Effect #1 | Create Item (24) Misc value: 11 Item id 185474 |
| Effect #2 | Quest Complete (16) Misc value: 63707 |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.
Creates
Reagents
Used by
Where is this spell used?
Armored Husk appears in: 1 skill line.
Skill lines
- Stygia CraftingSkill line
From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.
Comments
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