Spell
Ascendant Eclipses
Physical
Your critical strikes dealt during an Eclipse cause their victims to languish for an additional 10% of damage dealt for 8 sec.
Tooltip
Your critical strikes dealt during an Eclipse cause their victims to languish for an additional 10% of damage dealt for 8 sec.
How it works
Its aura procs every time its trigger condition is met.
- Effect 1 is Apply Aura (effect type 6). It applies aura type 4. Its base value is 10.
What it does
Ascendant Eclipses is a spell with an instant cast and no range (it targets the caster). When cast it applies an aura.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Physical |
|---|---|
| Range | Self Only |
| Cast time | Instant |
| Proc chance | Always |
| Effect #1 | Apply Aura (6) Aura type id 4 Value: 10 |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.
Used by
Where is this spell used?
Ascendant Eclipses appears in: 2 talents.
Talents
- Ascendant Eclipses for Druid (Balance, Feral, Guardian, Restoration)Talent
- Ascendant Eclipses (a talent definition no current talent tree places)Talent
From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.
Build history
this spell Changelog
Changes between the retail game builds our datamine has recorded, newest first.
- Effect: Base points changed from 12 to 10 (patch 12.1.0)
Comments
Read player comments on Ascendant Eclipses at Wowhead (opens Wowhead in a new tab)