Tooltip
Sigil of Flame damage increased by 50%.
How it works
Ascending Flame is built from 3 client effects, applied in this order:
- Effect 1 is Apply Aura (effect type 6). It applies aura type 4. Its base value is 5.
- Effect 2 is Apply Aura (effect type 6). It applies aura type 108. Its base value is 50.
- Effect 3 is Apply Aura (effect type 6). It applies aura type 108. Its base value is 50.
What it does
Ascending Flame is a spell with an instant cast and no range (it targets the caster). When cast it applies an aura.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Physical |
|---|---|
| Range | Self Only |
| Cast time | Instant |
| Effect #1 | Apply Aura (6) Aura type id 4 Value: 5 |
| Effect #2 | Apply Aura (6) Aura type id 108 Value: 50 |
| Effect #3 | Apply Aura (6) Aura type id 108 Value: 50 Misc value: 22 |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.
Used by
Where is this spell used?
Ascending Flame appears in: 1 talent.
Talents
- Ascending Flame for Demon Hunter (Havoc, Vengeance, Devourer)Talent
From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.
Comments
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