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Ascending Flame

Spell

Ascending Flame

Physical

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Demon Hunter

Instant castSelf Only

Sigil of Flame damage increased by 50%.

Ascending Flame

Tooltip

Sigil of Flame damage increased by 50%.

How it works

Ascending Flame is built from 3 client effects, applied in this order:

  1. Effect 1 is Apply Aura (effect type 6). It applies aura type 4. Its base value is 5.
  2. Effect 2 is Apply Aura (effect type 6). It applies aura type 108. Its base value is 50.
  3. Effect 3 is Apply Aura (effect type 6). It applies aura type 108. Its base value is 50.

What it does

Ascending Flame is a spell with an instant cast and no range (it targets the caster). When cast it applies an aura.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolPhysical
RangeSelf Only
Cast timeInstant
Effect #1Apply Aura (6)
Aura type id 4
Value: 5
Effect #2Apply Aura (6)
Aura type id 108
Value: 50
Effect #3Apply Aura (6)
Aura type id 108
Value: 50
Misc value: 22

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

Used by

Where is this spell used?

Ascending Flame appears in: 1 talent.

Talents

From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.

Comments

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