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Astral Grasp

Spell

Astral Grasp

Shadow

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4 secTower 100

Gemellus channels a shadowy tendril at a player, inflicting 4 Shadow damage every 1 sec and pulling the player towards them for 8 sec.

Astral Grasp

Tooltip

Gemellus channels a shadowy tendril at a player, inflicting 4 Shadow damage every 1 sec and pulling the player towards them for 8 sec.

How it works

Astral Grasp is built from 4 client effects, applied in this order:

  1. Effect 1 is Apply Aura (effect type 6). It applies aura type 3. Its base value is 4 per tick. It ticks every 1 sec, 8 times over the full 8 sec (32 base in total).
  2. Effect 2 is Create Area Effect (effect type 179).
  3. Effect 3 is Create Area Effect (effect type 179).
  4. Effect 4 is Apply Aura (effect type 6). It applies aura type 4.

What it does

Astral Grasp is a Shadow spell with a 4 sec cast, a range of 100 yards and effects that last 8 sec. When cast it applies an aura every 1 sec, has a Create Area Effect effect and applies an aura.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolShadow
Range100 yards (Tower 100)
Cast time4 sec
Duration8 sec
Effect #1Apply Aura (6)
Aura type id 3
Value: 4
Period: every 1 sec
Effect #2Create Area Effect (179)
Misc value: 36765
Effect #3Create Area Effect (179)
Misc value: 36771
Effect #4Apply Aura (6)
Aura type id 4

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

Used by

Where is this spell used?

Astral Grasp appears in: 1 boss encounter.

Boss encounters

From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.

Comments

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