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Astral Plane

Spell

Astral Plane

Physical

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0.5 sec3 sec cooldownFifteen yards

You have crossed over into the Astral Plane!

Astral Plane

Tooltip

You have crossed over into the Astral Plane!

How it works

It does not trigger the global cooldown, so it can be used between other casts.

Astral Plane is built from 5 client effects, applied in this order:

  1. Effect 1 is effect type 164, which the datamine does not name. It triggers Astral Plane.
  2. Effect 2 is effect type 164, which the datamine does not name. It triggers Invoke Crane Spirit.
  3. Effect 3 is effect type 164, which the datamine does not name. It triggers Invoke Serpent Spirit.
  4. Effect 4 is effect type 164, which the datamine does not name. It triggers Invoke Tiger Spirit.
  5. Effect 5 is effect type 164, which the datamine does not name. It triggers Invoke Ox Spirit.

What it does

Astral Plane is a spell with a 0.5 sec cast, a range of 15 yards and a 3 sec cooldown. It also casts Astral Plane (record #139041), Invoke Crane Spirit, Invoke Serpent Spirit and Invoke Tiger Spirit.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolPhysical
Range15 yards (Fifteen yards)
Cast time0.5 sec
Cooldown3 sec
Global cooldownNone
Effect #1Effect 164
Trigger spell: Astral Plane
Effect #2Effect 164
Trigger spell: Invoke Crane Spirit
Effect #3Effect 164
Trigger spell: Invoke Serpent Spirit
Effect #4Effect 164
Trigger spell: Invoke Tiger Spirit
Effect #5Effect 164
Trigger spell: Invoke Ox Spirit

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

Comments

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