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Aura of Light

Spell

Aura of Light

Physical

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Instant castSelf Only

The presence of the Lightbound Vanguard weakens this enemy's vitality, reducing their maximum health by 5% and damage done by 5%.

Aura of Light

Tooltip

The presence of the Lightbound Vanguard weakens this enemy's vitality, reducing their maximum health by 5% and damage done by 5%.

This effect stacks for each present member of the Vanguard.

How it works

Its aura procs every time its trigger condition is met.

Aura of Light is built from 2 client effects, applied in this order:

  1. Effect 1 is Apply Aura (effect type 6). It applies aura type 133. Its base value is -5.
  2. Effect 2 is Apply Aura (effect type 6). It applies aura type 79. Its base value is -5.

What it does

Aura of Light is a spell with an instant cast, no range (it targets the caster) and an effect that lasts until cancelled. When cast it applies an aura. It stacks up to 3 times.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolPhysical
RangeSelf Only
Cast timeInstant
DurationInfinite
Proc chanceAlways
Max stacks3
Effect #1Apply Aura (6)
Aura type id 133
Value: -5
Misc value: 1
Effect #2Apply Aura (6)
Aura type id 79
Value: -5
Misc value: 127

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

Used by

Where is this spell used?

Aura of Light appears in: 1 boss encounter.

Boss encounters

From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.

Comments

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