Tooltip
Form spheres of ice that cascade across the arena, growing in size as they travel.
On contact with a player, these spheres inflict 30 Frost damage and stun for 4 sec.
How it works
Its dispel type is client id 1.
Avalanche is built from 2 client effects, applied in this order:
- Effect 1 is School Damage (effect type 2). Its base value is 30.
- Effect 2 is Apply Aura (effect type 6). It applies aura type 12. It applies the stunned mechanic.
What it does
Avalanche is a Frost spell with an instant cast, a range of 100 yards and effects that last 4 sec. When cast it deals Frost damage (base value 30) and applies an aura with the stunned mechanic.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Frost |
|---|---|
| Range | 100 yards (Vision Range (AOI)) |
| Cast time | Instant |
| Duration | 4 sec |
| Dispel type | Dispel type id 1 |
| Effect #1 | School Damage (2) Value: 30 |
| Effect #2 | Apply Aura (6) Aura type id 12 Mechanic: Stunned |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.