Spell
Avert Harm
Physical
Guard the closest players for 15 sec, allowing you to Stagger 20% of damage they take.
Tooltip
Guard the closest players for 15 sec, allowing you to Stagger 20% of damage they take.
How it works
Casting it triggers a 1.5 sec global cooldown.
Avert Harm is built from 2 client effects, applied in this order:
- Effect 1 is Apply Aura (effect type 6). It applies aura type 69. Its area radius is 15 yards.
- Effect 2 is Dummy (effect type 3). Its base value is 20.
What it does
Avert Harm is a spell with an instant cast, no range (it targets the caster), a 45 sec cooldown and effects that last 15 sec. When cast it applies an aura in a 15 yard radius.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Physical |
|---|---|
| Range | Self Only |
| Cast time | Instant |
| Cooldown | 45 sec |
| Global cooldown | 1.5 sec |
| GCD category | Category id 133 |
| Duration | 15 sec |
| Effect #1 | Apply Aura (6) Aura type id 69 Misc value: 127, -20 Radius: 15 yards |
| Effect #2 | Dummy (3) Value: 20 |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.
Used by
Where is this spell used?
Avert Harm appears in: 1 pvp talent.
PvP talents
- Brewmaster MonkPvP talent
From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.
Comments
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