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Awaken Whelps

Spell

Awaken Whelps

Physical

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Instant castAnywhere - Unlimited

Physical spell.

Awaken Whelps

How it works

Awaken Whelps is built from 4 client effects, applied in this order:

  1. Effect 1 is Dummy (effect type 3).
  2. Effect 2 is effect type 203, which the datamine does not name. It triggers Easily Disturbed.
  3. Effect 3 is effect type 203, which the datamine does not name. It triggers Disturbed.
  4. Effect 4 is effect type 203, which the datamine does not name. It triggers Hatch Whelp.

What it does

Awaken Whelps is a spell with an instant cast and an unlimited range. It also casts Easily Disturbed, Disturbed and Hatch Whelp.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolPhysical
Range50000 yards (Anywhere - Unlimited)
Cast timeInstant
Effect #1Dummy (3)
Misc value: 375467, 375476
Effect #2Effect 203
Trigger spell: Easily Disturbed
Effect #3Effect 203
Trigger spell: Disturbed
Effect #4Effect 203
Trigger spell: Hatch Whelp

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

Comments

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