Tooltip
Xathuux hurls a massive flaming axe at a target and inflicts 40 Fire damage and interrupts targets of the impact.
How it works
Axe Toss is built from 2 client effects, applied in this order:
- Effect 1 is School Damage (effect type 2). Its base value is 40. It applies the interrupted mechanic. Its area radius is 10 yards.
- Effect 2 is Interrupt Cast (effect type 68). It applies the silenced mechanic. Its area radius is 10 yards.
What it does
Axe Toss is a Fire spell with an instant cast, a range of 100 yards and effects that last 3 sec. When cast it deals Fire damage (base value 40) with the interrupted mechanic in a 10 yard radius and interrupts spellcasting with the silenced mechanic in a 10 yard radius. The client files the whole spell under the interrupted mechanic.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Fire |
|---|---|
| Range | 100 yards (Vision Range (AOI)) |
| Cast time | Instant |
| Duration | 3 sec |
| Mechanic | Interrupted |
| Effect #1 | School Damage (2) Value: 40 Mechanic: Interrupted Radius: 10 yards |
| Effect #2 | Interrupt Cast (68) Mechanic: Silenced Radius: 10 yards |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.
Used by
Where is this spell used?
Axe Toss appears in: 1 spell that casts it.
Spells that cast it
- Axe TossTriggers this spell
From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.
Comments
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