Tooltip
Impact from Resonant Quake triggers the Azerite energy within, causing an eruption of Azerite energy, inflicting 10 Arcane damage to all players and additional 4 Arcane damage every 1 sec for 5 sec.
How it works
Azerite Aftershock is built from 2 client effects, applied in this order:
- Effect 1 is School Damage (effect type 2). Its base value is 10. Its area radius is 100 yards.
- Effect 2 is Apply Aura (effect type 6). It applies aura type 3. Its base value is 4 per tick. Its area radius is 100 yards. It ticks every 1 sec, 5 times over the full 5 sec (20 base in total).
What it does
Azerite Aftershock is an Arcane spell with an instant cast, a range of 100 yards and effects that last 5 sec. When cast it deals Arcane damage (base value 10) in a 100 yard radius and applies an aura in a 100 yard radius every 1 sec.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Arcane |
|---|---|
| Range | 100 yards (Vision Range (AOI)) |
| Cast time | Instant |
| Duration | 5 sec |
| Effect #1 | School Damage (2) Value: 10 Radius: 100 yards |
| Effect #2 | Apply Aura (6) Aura type id 3 Value: 4 Radius: 100 yards Period: every 1 sec |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.
Used by
Where is this spell used?
Azerite Aftershock appears in: 1 boss encounter.
Boss encounters
- Azerokk in The MOTHERLODE!!
Journal section: Resonant Quake
Encounter creatures: Azerokk, EarthragerDungeon boss ability
From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.
Comments
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