How it works
Barrage is built from 3 client effects, applied in this order:
- Effect 1 is Dummy (effect type 3).
- Effect 2 is effect type 121, which the datamine does not name. Its area radius is 40 yards.
- Effect 3 is Weapon % Damage (effect type 31). Its base value is 85. Its area radius is 40 yards.
What it does
Barrage is a Physical spell with an instant cast and a range of 40 yards. When cast it deals a percentage of weapon damage (base value 85) in a 40 yard radius.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Physical |
|---|---|
| Range | 40 yards (Long Range) |
| Cast time | Instant |
| Effect #1 | Dummy (3) |
| Effect #2 | Effect 121 Radius: 40 yards |
| Effect #3 | Weapon % Damage (31) Value: 85 Radius: 40 yards |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.