Tooltip
Increases the caster's attack and movement speeds by 150% and all damage it deals by 500%. Also grants immunity to Taunt effects.
How it works
Berserk is built from 5 client effects, applied in this order:
- Effect 1 is Apply Aura (effect type 6). It applies aura type 79. Its base value is 500. Its area radius is 100 yards.
- Effect 2 is Apply Aura (effect type 6). It applies aura type 138. Its base value is 150. Its area radius is 100 yards.
- Effect 3 is Apply Aura (effect type 6). It applies aura type 31. Its base value is 150. Its area radius is 100 yards.
- Effect 4 is Apply Aura (effect type 6). It applies aura type 147. Its base value is 150. Its area radius is 100 yards.
- Effect 5 is Apply Aura (effect type 6). It applies aura type 61. Its base value is 25. Its area radius is 100 yards.
What it does
Berserk is a spell with an instant cast, no range (it targets the caster) and an effect that lasts until cancelled. When cast it applies an aura in a 100 yard radius.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Physical |
|---|---|
| Range | Self Only |
| Cast time | Instant |
| Duration | Infinite |
| Effect #1 | Apply Aura (6) Aura type id 79 Value: 500 Misc value: 127 Radius: 100 yards |
| Effect #2 | Apply Aura (6) Aura type id 138 Value: 150 Radius: 100 yards |
| Effect #3 | Apply Aura (6) Aura type id 31 Value: 150 Radius: 100 yards |
| Effect #4 | Apply Aura (6) Aura type id 147 Value: 150 Misc value: 1630 Radius: 100 yards |
| Effect #5 | Apply Aura (6) Aura type id 61 Value: 25 Misc value: 1630 Radius: 100 yards |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.