How it works
Berserk is built from 3 client effects, applied in this order:
- Effect 1 is Apply Aura (effect type 6). It applies aura type 23. It ticks every 10 min. It triggers Berserk.
- Effect 2 is Apply Aura (effect type 6). It applies aura type 23. It ticks every 10 min. It triggers Berserk.
- Effect 3 is Apply Aura (effect type 6). It applies aura type 23. It ticks every 10 min. It triggers Berserk.
What it does
Berserk is a spell with an instant cast, no range (it targets the caster) and effects that last 10 min. When cast it applies an aura every 10 min. It also casts Berserk (record #47008), Berserk (record #61714) and Berserk (record #61715).
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Physical |
|---|---|
| Range | Self Only |
| Cast time | Instant |
| Duration | 10 min |
| Effect #1 | Apply Aura (6) Aura type id 23 Period: every 10 min Trigger spell: Berserk |
| Effect #2 | Apply Aura (6) Aura type id 23 Period: every 10 min Trigger spell: Berserk |
| Effect #3 | Apply Aura (6) Aura type id 23 Period: every 10 min Trigger spell: Berserk |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.