Tooltip
Charges at an enemy, knocking it back and inflicting 9.94344 Physical damage.
How it works
It does not trigger the global cooldown, so it can be used between other casts.
Berserker Charge is built from 3 client effects, applied in this order:
- Effect 1 is effect type 96, which the datamine does not name.
- Effect 2 is Knock Back (effect type 98). Its base value is 150. It scales with 1 times spell power.
- Effect 3 is School Damage (effect type 2). Its base value is 9.9434.
What it does
Berserker Charge is a Physical spell with an instant cast, a range of 40 yards and a 5 sec cooldown. When cast it has a Knock Back effect and deals Physical damage (base value 9.9434).
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Physical |
|---|---|
| Range | 40 yards (Long Range) |
| Cast time | Instant |
| Cooldown | 5 sec |
| Global cooldown | None |
| Effect #1 | Effect 96 |
| Effect #2 | Knock Back (98) Value: 150 Spell power coefficient: 1 Misc value: 100 |
| Effect #3 | School Damage (2) Value: 9.9434 |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.