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Berserking

Spell

Berserking

Physical

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Instant castSelf Only

Physical spell.

Berserking

How it works

Its aura procs every time its trigger condition is met.

Berserking is built from 5 client effects, applied in this order:

  1. Effect 1 is Apply Aura (effect type 6). It applies aura type 226. It ticks every 0.5 sec.
  2. Effect 2 is Apply Aura (effect type 6). It applies aura type 193. Its base value is 2.
  3. Effect 3 is Apply Aura (effect type 6). It applies aura type 79. Its base value is 1.
  4. Effect 4 is Apply Aura (effect type 6). It applies aura type 10. Its base value is 500.
  5. Effect 5 is Apply Aura (effect type 6). It applies aura type 87. Its base value is 1.

What it does

Berserking is a spell with an instant cast, no range (it targets the caster) and an effect that lasts until cancelled. When cast it applies an aura every 0.5 sec and applies an aura. It stacks up to 100 times.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolPhysical
RangeSelf Only
Cast timeInstant
DurationInfinite
Proc chanceAlways
Max stacks100
Effect #1Apply Aura (6)
Aura type id 226
Period: every 0.5 sec
Effect #2Apply Aura (6)
Aura type id 193
Value: 2
Effect #3Apply Aura (6)
Aura type id 79
Value: 1
Misc value: 127
Effect #4Apply Aura (6)
Aura type id 10
Value: 500
Misc value: 127
Effect #5Apply Aura (6)
Aura type id 87
Value: 1
Misc value: 127

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

Comments

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