Spell
Bite
Physical
The caster lashes out in front of them, inflicting Physical damage to all enemies within 15 yards in front of them.
Tooltip
The caster lashes out in front of them, inflicting Physical damage to all enemies within 15 yards in front of them.
How it works
It does not trigger the global cooldown, so it can be used between other casts.
Bite is built from 3 client effects, applied in this order:
- Effect 1 is Dummy (effect type 3). Its base value is 111.
- Effect 2 is School Damage (effect type 2). Its base value is 280. Its area radius is 15 yards.
- Effect 3 is effect type 77, which the datamine does not name.
What it does
Bite is a Physical spell with a 1 sec cast, a range of 15 yards and a 10 sec cooldown. When cast it deals Physical damage (base value 280) in a 15 yard radius.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Physical |
|---|---|
| Range | 15 yards (Fifteen yards) |
| Cast time | 1 sec |
| Cooldown | 10 sec |
| Global cooldown | None |
| Effect #1 | Dummy (3) Value: 111 |
| Effect #2 | School Damage (2) Value: 280 Radius: 15 yards |
| Effect #3 | Effect 77 |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.