Tooltip
Taz'Rah creates black hole from each that pulls all players toward it, inflicting 5.79466 Shadow damage every 1 sec to them. Players who fall within the center of a black hole suffer 18 Shadow damage every 1 sec.
How it works
Black Hole is built from 2 client effects, applied in this order:
- Effect 1 is School Damage (effect type 2). Its base value is 15. Its area radius is 100 yards.
- Effect 2 is Knock Back (effect type 98). Its base value is 100. Its area radius is 100 yards.
What it does
Black Hole is a Shadow spell with a 5 sec cast and a range of 100 yards. When cast it deals Shadow damage (base value 15) in a 100 yard radius and has a Knock Back effect in a 100 yard radius.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Shadow |
|---|---|
| Range | 100 yards (Vision Range (AOI)) |
| Cast time | 5 sec |
| Effect #1 | School Damage (2) Value: 15 Radius: 100 yards |
| Effect #2 | Knock Back (98) Value: 100 Misc value: 300, 2 Radius: 100 yards |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.
Build history
this spell Changelog
Changes between the retail game builds our datamine has recorded, newest first.
- Name changed from Dark Rift to Black Hole (patch 12.1.0)
- Effect: Effect type updated; Radius updated; Base points changed from 0 to 15 (patch 12.1.0)
- Effect: Effect type updated; Radius updated; Base points changed from 0 to 100 (patch 12.1.0)
- Spell data: School changed from Physical to Shadow; Duration updated (patch 12.1.0)
Comments
Read player comments on Black Hole at Wowhead (opens Wowhead in a new tab)