How it works
Black Skies is built from 2 client effects, applied in this order:
- Effect 1 is Trigger Missile (effect type 32). Its area radius is 4 yards. It triggers Black Skies.
- Effect 2 is Dummy (effect type 3).
What it does
Black Skies is a Fire spell with an instant cast and an unlimited range. When cast it launches a missile in a 4 yard radius. It also casts Black Skies (record #160782).
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Fire |
|---|---|
| Range | 1000 yards (One Thousand Yards) |
| Cast time | Instant |
| Effect #1 | Trigger Missile (32) Radius: 4 yards Trigger spell: Black Skies |
| Effect #2 | Dummy (3) |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.
Used by
Where is this spell used?
Black Skies appears in: 1 spell that casts it.
Spells that cast it
- Black SkiesTriggers this spell
From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.
Comments
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