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Blackout Combo

Spell

Blackout Combo

Physical

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Monk

Instant castSelf Only

Blackout Kick also empowers your next ability:

Blackout Combo

Tooltip

Blackout Kick also empowers your next ability:

Tiger Palm: Damage increased by 100%.

Keg Smash: Reduces the remaining cooldown on your Brews by 2 additional sec.

How it works

Its aura procs every time its trigger condition is met. The aura is spent after 1 procs.

Blackout Combo is built from 4 client effects, applied in this order:

  1. Effect 1 is Apply Aura (effect type 6). It applies aura type 108. Its base value is 100.
  2. Effect 2 is Apply Aura (effect type 6). It applies aura type 4.
  3. Effect 3 is Apply Aura (effect type 6). It applies aura type 4. Its base value is 2.
  4. Effect 4 is Apply Aura (effect type 6). It applies aura type 4. Its base value is 3.

What it does

Blackout Combo is a spell with an instant cast, no range (it targets the caster) and effects that last 15 sec. When cast it applies an aura.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolPhysical
RangeSelf Only
Cast timeInstant
Duration15 sec
Proc chanceAlways
Proc charges1
Effect #1Apply Aura (6)
Aura type id 108
Value: 100
Effect #2Apply Aura (6)
Aura type id 4
Effect #3Apply Aura (6)
Aura type id 4
Value: 2
Effect #4Apply Aura (6)
Aura type id 4
Value: 3

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

Used by

Where is this spell used?

Blackout Combo appears in: 1 spell that casts it.

Spells that cast it

From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.

Comments

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