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Bladestorm

Spell

Bladestorm

Physical

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Warrior

Instant castSelf Only

Become an unstoppable storm of destructive force, striking all nearby enemies for Physical damage over 6 sec.

Bladestorm

Tooltip

Become an unstoppable storm of destructive force, striking all nearby enemies for Physical damage over 6 sec. Deals reduced damage beyond 8 targets.

You are immune to movement impairing and loss of control effects, but can use defensive abilities and can avoid attacks.

How it works

It works on charges (charge category 2270); the charge count and recharge time live in a client table the datamine does not carry, so they are not stated here. Casting it triggers a 1.5 sec global cooldown.

Bladestorm is built from 3 client effects, applied in this order:

  1. Effect 1 is Apply Aura (effect type 6). It applies aura type 23. Its base value is 8 per tick. It ticks every 1 sec, 6 times over the full 6 sec (48 base in total). It triggers Bladestorm.
  2. Effect 2 is Apply Aura (effect type 6). It applies aura type 147.
  3. Effect 3 is Apply Aura (effect type 6). It applies aura type 263.

What it does

Bladestorm is a spell with an instant cast, no range (it targets the caster) and effects that last 6 sec. When cast it applies an aura every 1 sec and applies an aura. It also casts Bladestorm (record #50622).

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolPhysical
RangeSelf Only
Cast timeInstant
Recovery time90 sec
Global cooldown1.5 sec
GCD categoryCategory id 133
ChargesCharge category id 2270 (charge count not in the datamine)
Duration6 sec
Effect #1Apply Aura (6)
Aura type id 23
Value: 8
Period: every 1 sec
Trigger spell: Bladestorm
Effect #2Apply Aura (6)
Aura type id 147
Misc value: 1733
Effect #3Apply Aura (6)
Aura type id 263

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

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