Tooltip
Anduin stuns targets while manifesting an unstable orb of raw Light, then shatters it, inflicting 20 Holy damage to targets of each piece of Light that strikes the ground.
How it works
It does not trigger the global cooldown, so it can be used between other casts.
Blasphemy is built from 2 client effects, applied in this order:
- Effect 1 is Apply Aura (effect type 6). It applies aura type 395. It applies the stunned mechanic.
- Effect 2 is Power Burn (effect type 62). Its base value is 5.
What it does
Blasphemy is a Holy spell with an instant cast, an unlimited range, a 17 sec cooldown and effects that last 7 sec. When cast it applies an aura with the stunned mechanic and burns a resource on the target (base value 5).
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Holy |
|---|---|
| Range | 50000 yards (Anywhere - Unlimited) |
| Cast time | Instant |
| Cooldown | 17 sec |
| Global cooldown | None |
| Duration | 7 sec |
| Effect #1 | Apply Aura (6) Aura type id 395 Misc value: 23507 Mechanic: Stunned |
| Effect #2 | Power Burn (62) Value: 5 |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.