Tooltip
Charges forward, inflicting Fire damage and forming zones of flame at as he moves. These zones inflict periodic Fire damage. Upon reaching the end of the charge, damages enemies.
How it works
Blazing Charge is built from 2 client effects, applied in this order:
- Effect 1 is School Damage (effect type 2). Its base value is 145.821. It applies the infected mechanic. Its area radius is 10 yards.
- Effect 2 is effect type 140, which the datamine does not name. Its area radius is 10 yards. It triggers Blazing Charge.
What it does
Blazing Charge is a Physical spell with an instant cast and an unlimited range. When cast it deals Physical damage (base value 145.821) with the infected mechanic in a 10 yard radius. It also casts Blazing Charge (record #176387).
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Physical |
|---|---|
| Range | 50000 yards (Anywhere - Unlimited) |
| Cast time | Instant |
| Effect #1 | School Damage (2) Value: 145.821 Mechanic: Infected Radius: 10 yards |
| Effect #2 | Effect 140 Radius: 10 yards Trigger spell: Blazing Charge |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.