Tooltip
The Blazing Thorns coalesce into flame orbs which move towards Larodar. Upon contact an orb inflicts 20 Fire damage, increasing critical strike chance by 20% and inflicting 2 Fire damage every 0.5 sec for 10 sec.
Orbs that reach Larodar increase Fire damage done by 20% for 10 sec. This effect stacks.
How it works
Its aura procs every time its trigger condition is met.
Blazing Coalescence is built from 3 client effects, applied in this order:
- Effect 1 is Trigger Spell (effect type 64). It applies the infected mechanic. It triggers Blazing Coalescence.
- Effect 2 is Apply Aura (effect type 6). It applies aura type 226. It applies the infected mechanic. It ticks every 0.5 sec, 20 times over the full 10 sec. It triggers Blazing Coalescence.
- Effect 3 is Apply Aura (effect type 6). It applies aura type 290. Its base value is 20.
What it does
Blazing Coalescence is a Fire spell with an instant cast, an unlimited range and effects that last 10 sec. When cast it applies an aura with the infected mechanic every 0.5 sec and applies an aura. It also casts Blazing Coalescence (record #431314) and Blazing Coalescence (record #431315).
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Fire |
|---|---|
| Range | 50000 yards (Anywhere - Unlimited) |
| Cast time | Instant |
| Duration | 10 sec |
| Proc chance | Always |
| Max stacks | 1 |
| Effect #1 | Trigger Spell (64) Mechanic: Infected Trigger spell: Blazing Coalescence |
| Effect #2 | Apply Aura (6) Aura type id 226 Mechanic: Infected Period: every 0.5 sec Trigger spell: Blazing Coalescence |
| Effect #3 | Apply Aura (6) Aura type id 290 Value: 20 |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.