Tooltip
Inflicts 21.8066 Fire damage instantly and 5.45166 Fire damage every 1 sec. for 30 sec.
How it works
It does not trigger the global cooldown, so it can be used between other casts. Its dispel type is client id 1. Its aura procs every time its trigger condition is met.
Blazing Sunlight is built from 2 client effects, applied in this order:
- Effect 1 is School Damage (effect type 2). Its base value is 21.8066. Its area radius is 70 yards.
- Effect 2 is Apply Aura (effect type 6). It applies aura type 3. Its base value is 5.4517 per tick. Its area radius is 70 yards. It ticks every 1 sec, 30 times over the full 30 sec (163.55 base in total).
What it does
Blazing Sunlight is a Fire spell with a 2 sec cast, no range (it targets the caster), a 5 sec cooldown and effects that last 30 sec. When cast it deals Fire damage (base value 21.8066) in a 70 yard radius and applies an aura in a 70 yard radius every 1 sec. It stacks up to 99 times.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Fire |
|---|---|
| Range | Self Only |
| Cast time | 2 sec |
| Cooldown | 5 sec |
| Global cooldown | None |
| Duration | 30 sec |
| Dispel type | Dispel type id 1 |
| Proc chance | Always |
| Max stacks | 99 |
| Effect #1 | School Damage (2) Value: 21.8066 Radius: 70 yards |
| Effect #2 | Apply Aura (6) Aura type id 3 Value: 5.4517 Radius: 70 yards Period: every 1 sec |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.