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Blinding Light of Shattrath

Spell

Blinding Light of Shattrath

Physical

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Instant castSelf Only

Increases spell damage caused by Arcane, Holy and Nature spells by up to for 60 min.

Blinding Light of Shattrath

Tooltip

Increases spell damage caused by Arcane, Holy and Nature spells by up to for 60 min. Counts as both a Battle and Guardian elixir. This effect persists through death.

Only active in Tempest Keep, Serpentshrine Cavern, Caverns of Time: Mount Hyjal, Black Temple and the Sunwell Plateau.

How it works

Its aura procs every time its trigger condition is met.

Blinding Light of Shattrath is built from 2 client effects, applied in this order:

  1. Effect 1 is Apply Aura (effect type 6). It applies aura type 4.
  2. Effect 2 is Trigger Spell (effect type 64). It triggers Blinding Light of Shattrath.

What it does

Blinding Light of Shattrath is a spell with an instant cast, no range (it targets the caster) and effects that last 1 hr. When cast it applies an aura. It also casts Blinding Light of Shattrath (record #46840).

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolPhysical
RangeSelf Only
Cast timeInstant
Duration1 hr
Proc chanceAlways
Effect #1Apply Aura (6)
Aura type id 4
Effect #2Trigger Spell (64)
Trigger spell: Blinding Light of Shattrath

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

How to learn

Items that grant this spell

Comments

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